Niflheim Glacier, Thyran’s southernmost polar region is the most dangerous and uninhabitable realm of the world. Plains of ice, chasms and treacherously windless environment are covered by an unnatural cold mist. A phenomena, of which only the most daring explorers have set foot on. And only by wearing a specialized […]
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Jarnvidr Iron Woods is a woodland realm situated between the Spelheim Desert and the Fensalir Evermire. Mostly populated by the Nagai snake-folk, the trees of Jarnvidr easily rise to the height of hundreds of meters, creating a nearly impenetrable barrier at at its canopy. Overrun by roots and nearly-perpetual darkness, […]
Spelheim royal Guard is directly responsible for the protection of her royal family. The Guards are assembled into two watches, the “Moon Watch” and the “Sun Watch”, with each halve numbering precisely six members at any given time. The members of the watch are named numerically within their halve, for […]
Matriarchate Civil Forces are groups of hastily-organized militia teams, established at the beginning of the Great Race War. Being an assorted group of fighters, the Civil Defence Forces are nonetheless armed with military-grade firepower and an eagerness to dispense it. Matriarchate Civil Forces personal equipment is composed of a variety […]
Royal Ibis-pilots are an order of carefully selected pilots in the service of the Spelheim‘s Royal court. They are tasked to escort high-level dignitaries and member of the royal court, as well as to operate its airships, specifically the Shu-class Courier Ship. Royal pilots operate in pairs of two, being […]
MUUPA are a series of automated combat drones. The name stands for Multiple Utility Patrol Assault. They were built by Skuld. Several prototypes were first deployed during the Battle of Midgård. They were sent to defend it against the Crystal Guard and to pursue the Canine refugees. All-terrain MUUPA prototype […]
Spelheim Courier Ship, or Shu-class Courier Ship in service of the Spelheim‘s royal family. Combining sleek aesthetic lines and traditional green/gold colour scheme, a Royal courier ship of this type is instantly recognisable as a result of the world-famous Ibis craftmanship. A Spelheim Courier Ship is usually crewed by a […]
The Felines are a proud military race, genetically attuned to the art of war and progress. The Feline Race favours cutting-edge technology to the point of obsession, accepthing nothing less than a masterwork. The genus consist of a number of smaller sub-groups such as the saber-toothed, hardened Sabre of the […]
Fensalir Evermire is one of the less-known frontiers of the known world of Thyra, being mostly an unnavigable marshland primarily inhabited by the native lizard-like Scaali folk. Absent of large-scale settlements and production, the native occupants rely on visiting traders and merchantry, such as the mysterious ‘Gray’s’ for the trade […]
World of Thyra is a set-piece and central location of the Aesir Chronicles universe. Thyra’s population is divided into three major Racial Generas, each consisting of multiple smaller strains. Geographically, Thyra is divided into the Realms of Vanaheim, Jotunheim, Spelheim and Niflheim, in addition to the southern Iron Woods of […]
Aegir Sea is vast body of a saline water surrounding the Thyra‘s sole supercontinent. The Aegir Sea is as majestic as its unpredictable, due to the huge freak waves that constantly hammer the majority of its vast coastlines. The Spelheim‘s serene coastal waters are a pleasant exception, yet still inhabiting […]
Sharp-toothed and ravenous to the marrow, the Garanna Fish inhabit the world-encircling Aegir Sea, particularly in the warm eastern coastlines of the Spelheim Desert. Dangerous to catch and time-consuming to prepare, they are nonetheless a well sought-out delicacy and hunters are paid well for their ripe meat. Its small, sharp […]
T1 A Shira class Fighter is the Feline aircraft built early at Great Race War. It was devised to combat the Crystal Guard Temple Cruisers during the Battle of Midgård. The origin of a personal aircraft made the Shira ideal for a conversion. The ship was outfitted with a light […]
MAR-A2 Pulse Rifle is the standard service weapon issued to the Feline soldiers. It is an energy based weapon. The rifles uses phase transition to heat liquefied crystals into a state of plasma. The plasma is pressured in a containment field that dissipates. The energy is then discharged via the […]
Jotunheim is the ancient homeland of the Canine race. Out of nowhere, it was suddenly afflicted by a terrible plague. Fearful of the disease, the Canines were forced to leave their homes in the great exodus. Having laid untouched for ages, the local wildlife has overtaken the land. The fauna […]
Andlang Citadel Tower is the residence of the Matriarch and the center of the ruling Feline Matriarchate. Watching over city of Midgård from its highest tip, the Spire is its most famous landmark and the symbol of its reach. The Spire’s internal areas, while holding many grand receptions and public […]
The searing desert realm of Spelheim covers much of the central Thyra, being home to the Saurian race that have long since scattered, leaving behind only tomb and ruins that contain valuable knowledge for those who dare to delve into the hidden vaults beneath the sands. Bulk of the Great […]
The Gryphon is the most numerous of all the indigenous wildlife on Thyra. Numerous breeds of them exist from the tunnelling Sand Gryphons of Spelheim, to the winged Ice Gryphons of Jotunheim. The largest of the breed is the massive Colossal-type. The smallest breed is known as the Mini Gryph […]
The Aesir are an ancient race of lost Thyran Deities. Before the onset of the Great Race War, the Felines, Canines and Saurians possessed their own chief Guardian Gods. A triumvirate of Kagutsutchi, Tsukiyomi and Hoori respectively. In addition, an unnamed Fourth One existed at one time of the world. […]
Saurian(s) represent the third of the Thyra’s most powerful races. The other two being the Canines and the Felines. The rule of the race is a struggle between the Queen Qetesh and King Ra. The generally accepted ruler is the Queen Qetesh. She holds her court at the Royal city […]
Canine – kind are a survivor race from the Realm of Jotunheim. They were made to flee their homeland to escape a deadly plague. Having arrived to the west, they sought aid from the Felines. Pleading help from Skuld, she agreed to devise a temporary cure. After the population was […]
Vanaheim is the fertile homeland of the Feline Race. It is well-known for its beautiful pasture-like plains and huge crag stone formations. And, increased exponentially during the monthly “Scar of the Moon”-phenomena, unnaturally savage thunderstorms. The climate is generally mild, if a bit windy. The raining also occurs frequently and […]
Midgård is the technologically advanced capital city-state of the Feline Matriarchate. A veritable supercity, it stretches from her spire-like central sky-spires to the outlying slums of the Canine Sector. Even furthrer beneath the city lie the long-forgotten and decaying maze of service tunnels and sewer canals. Always in the state […]
Queen Qetesh is the ruler of the Spelheim desert realm. She is the mother of Prince Meru and a stalwart rival of King Ra, with both fiercely contending over the dominion of the Saurian Dynasty. Unlike her adversary, she is well-versed in the necessity of diplomacy and patience. She knows […]
Rixli was born and araised on the southern marshlands of the Fensalir Evermire. His home village of Tiklata and indeed, his whole hatch-brood was one of the poorest sort. So bust in fact, that they were all aptly named “Poor-Hatch” and he soon followed the ‘tradition’. An encounter with a […]
Tatl is a Saurian Nagai merchant hailing from the Iron Woods of Jarnvidr. He is well-known for his exotic collection of small merchandise as well as deep business connections to the Raven Syndicate Trade Guild. And lLike the Syndicate, he maintains a lawful business front, yet carries a little concern […]
Prince Meru is the son the Queen Qetesh and as such, the sole heir to the throne of Spelheim. His first diplomatic mission to the Feline Matriarchate however, goes terribly wrong. As the Prince flees to escape the onset of the war, the Canine transport he is aboard is shot […]
Originally just a sewage worker, Artika rose to become the first Canine rebel leader. He led many of his kin to escape the city of Midgård at the outbreak of the Great Race War. At the waning of the night, he commanded the early resistance group from his command post […]
Saurian Dynasty is a loose umbrella organization of a nomadic bird-, and lizard-like races. They generally hail from the Thyra’s central Spelheim Desert as well as her southern marshlands of the Fensalir Evermire and the Jarnvidr Iron Woods. The faction encompasses the native Saurian Ibis-, Saurian Nagai and Saurian Scaali […]
Raven Syndicate is the most important trade guild organization on the world of Thyra. It is based on the desert realm of Spelheim. The Guild base is located in the city of Wadjet. Apart from its legal services, the Syndicate schools in smuggling and an espionage. They also deal with […]
The Canine Coalition is a group of rebels fighting the Felines. The group is led by Odin, his second in command is Loki. They are losing in terms of firepower, as well as expertise. The group is based on Jotunheim. Instead of the regular warfare, the Canines have resorted to […]
The Feline Matriarchate rules the realm of Vanaheim. It is led by the supreme Matriarch, consisting of clans. The clans rule a sphere in the civilization. Each clan is built around a main company. They each embody the clans’ specialty. For example, the clan Reach is responsible for the Research. […]
Zisa is a faithful and courteous apprentice to the Director Skuld Volusia. She is also her adoptive daughter. Being young and clumsy, her attempts to impress often backfire. Yet, she’s honest and eager to learn. A trait deeply valued by her master. As a medic, is also one to eagerly […]
Skuld Volusia is the Feline‘s Science Director. She is a cunning, highly intelligent woman. Her skill at engineering is unmatched. She is an adept chemist. Her greatest feat is the MUUPA line. A series of combat drones. While spending most of her time at her laboratory, she’s not above in […]